Low strength, very low dex, low constitution, high intelligence, low wisdom, godlike charisma
Is capable of doing anything a PC can do (climb/intimidate/bluff/etc) but with disadvantage on anything that would be difficult or impossible for a dog.
A loyal dog that follows the party. No one knows where it came from. It does its best to help the party, but it only knows a few generic commands. They are:
Sit: Perfectly Ordinary Dog sits. Leave It: Perfectly Ordinary Dog disengages from all opponents. Shake: Perfectly Ordinary Dog casts Earthquake. Come: Perfectly Ordinary Dog casts Teleport on itself to move directly next to the person who issues the command. Stay: Perfectly Ordinary Dog casts Turn to Stone on itself. The effect lasts until Perfectly Ordinary Dog is told otherwise. Speak: Perfectly Ordinary Dog casts Speak With Animals on itself. In addition to the spell effects, it removes disadvantage from all rolls involving speech (bluff, etc.) Sing: Perfectly Ordinary Dog uses Bardic Performance. Heel: Perfectly Ordinary Dog casts Cure Light Wounds on the most injured party member within range. Down: Perfectly Ordinary Dog casts Gate and summons a portal to a random netherworld dimension.
The PCs do not know about any of Perfectly Ordinary Dog’s abilities and must find them out via trial and error.
Sony, taking back Spider Man after seeing Marvel continuously try and make him Iron Man Jr. while having him consistently fight against demonized working class villains who got screwed over by a billionaire
me bathing my dog: ohhhhh does she like the water!!! is it waaarrrm!!! ooooo shes gonna be so cleeeaaaan shes a clean little goorrrl gonna smell so goooood!!!!!
my dog in the tub looking like a sad wet rat:
I looked through the notes and these are definitely the best examples of OP’s point